Hello Clashers, Chief AHK is back with a new guide. Today I am going to tell you what you should upgrade first at TH8. Many clashers don't know what they should upgrade first at new town hall.
Of course, the laboratory is the most important building for every Town Hall level. Your first priority should be upgrading of laboratory. Try to fill up your elixir storages before your town hall upgrades, this will help you to upgrade your lab ASAP. At TH8 new laboratory level will give you strong troops like level 3 Dragons and level 3 Pekkas. With level 3 drags you can 3 star most of bases.
Upgrade your Townhall will give you some new defense and offense buildings you should build them ASAP. Also, upgrade them to a decent level.
You should upgrade you storages first so that you can fill them up for upgrading defenses. Upgrading Dark Elixir Storages is also very important because you will need more DE for upgrading BK.
You should upgrade your barracks and dark barracks because it will unlock some new strategies for you. You can do Gowipe and GoWiVa on your fellow TH8s and you can easily 3 star them.
Barbarian king is the strongest of them all. You should upgrade you BK to level 10 as fast as you can. Barbarian king will help you in ground attacks.
Barch And Goblin attacks are very common at TH8. Area splash defenses will protect you from these stealers.
If you love war you should upgrade your air defense before upgrading any other defense because at TH8 Mass Drag Attacks are most common. Upgraded air defenses will take down dragons quickly and will stop the enemy from 3 starring you.
Archers are a very strong defense. They can protect you from both air and ground troops.
Hidden Teslas are also very important and strong defense. They can take out any troops quickly. They will help you to defend your village.
Cannons are not very strong but are good against ground troops. Cannons are at last because of their short range and ground targeting.
You should upgrade your dark elixir drills because they will give you a decent amount of DEs when you run out of DE. Collectors and mines are also good because they give you a decent amount of resources every morning.
Spring traps are very good for protecting you from giants. Others traps such as bombs can wipe out low hp troops like barbs, archers, and goblins. Giant bombs are good against hogs.
Walls are the beauty of base. Walls will slow down your enemies. You should upgrade the walls before going to the new TH level. That was a quick guide. I hope this guide will help you. Comment below If I forgot something. Clash On!
Also Read: Clash Of Clans Hack - How To Get Free Gems
I like to adhere to troop sytheses that train moderately rapidly and are CHEAP! Dull remedy is to some degree testing to get as a TH8, so I kept away from troops that utilized a great deal of DE like gowipe. A large portion of my cultivating was done in the Gold prize reach. Here are the fundamental cultivating organizations that I utilized.
1. Barch - this worked right off the bat hitting generally gatherer bases. Utilize two garisson huts to prepare spikes and the other two to prepare toxophilite. You can likewise take some divider breakers to help get you into the base a tad if there are effectively available capacity. A few group like taking lightning to take out a mortar, however I favored taking recuperate or fierceness for the brutes, in the event that I utilized spells by any stretch of the imagination. Since this military is so modest, you can for the most part search for bases with 200k joined gold/mixture. Additionally, on the off chance that you go over any bases with presented authorities to be taken out, simply drop a few bowmen on them in case you're not worried about dropping prizes.
2. Gibarch - I began utilizing this more as I turned into a more created TH8 to get further into bases and strike stockpiles. I took 12 goliaths, 8 wiz, 8 wb, one hoard to draw the cc, the rest barch and all mend spells and toxic substances. Utilize a monster or hoard to bait the cc and manage that likewise. At that point send in your monsters, use wiz to pipe, wbs to break the divider. When the divider is broken, you can send in the remainder of your wiz and barch. You'll most likely need in any event one mend on the monsters to some degree right off the bat as they get into the center, particularly on the off chance that they're getting simmered by a wizard tower. The resulting recuperates you can utilize as needs be, if by any stretch of the imagination. This military is somewhat more costly, so you'll need to search for bases with about 300k-400k joined gold/solution or around 800 dull remedy.
As you close to the furthest limit of TH8, you'll be swimming in solution, so you can prepare more costly militaries like mythical beasts to assist you with getting DE and gold for the divider granulate. You could likewise begin imagining your very own portion systems - perhaps you'll run over a heavenly new troop piece! For the most part critically, mess around with it!